🔗 Share this article Finally Addressing the Modding Gap: The Game's New Quest Rights a Wrong The space ninja adventure known as Warframe, a title where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has unveiled a major update. The Vallis Undermind exemplifies the unique whimsy that has come to define Warframe in more recent times. The new content, made available this week, adds a fungus-inspired character that does a little dance, along with a brand-new biome to discover. But it’s also going back to basics, with a new mission geared at making sure this complex, vast long-running online game makes sense to new players. The Arrival of "The Teacher" Named “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's fundamental yet complex systems: the mod system. In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to improve their stats. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Dedicated players often produce extensive guides about idealized builds that use powerful mods in combination to create overwhelming power. “Many players likely started their journey, seeing mods, not really understanding it,” said a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I want to try more of this.’” A Collaborative Effort “The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and an external team, who crafted the gameplay, which will be introduced to new players. In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and melee weapons, and compels them to use the mod system to handily demonstrate its power. Several developers were longtime players, but some were newcomers, according to a principal games designer. This fresh viewpoint that proved critical. “Our initial step involved observing new players and go right play through the tutorial and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone. “Certain players missed fundamental guidance where it's flashing on the screen saying equip the modification,” he said. Filling a Significant Gap Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex. “Numerous subtle adjustments and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields. “Adjustments to the armament to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a low probability to proc an elemental effect.' So how do you tutorialize that without changing it?” Veterans will instinctively look for that kind of weapon effect and understand how it works, but new players have to be taught to pay attention to these things. “This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that players weren't properly taught the modding system.” Significant Investment “There’s so much that goes into just making a really simple mission that — honestly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.” The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters. “I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.” Streamlining the Beginning In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are many intricate mechanics that players can ignore initially — and won’t even have access to until much later. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front. With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s early game experience evolves beyond its origins. Beginners can find their way — even if they miss the menu prompts.